0

Is it possible to make bluetooth headphones compatible with Smartmusic? We have wireless headphones which are SO much easier to deal with than getting wires tangled in instruments but I know the bluetooth feature is blocked. 

 

 

Thanks! 

9 comments

  • Avatar
    William Eason
    0

    Why is this not possible? 

  • Avatar
    ecaravella
    0

    It is beyond silly to me that it is not. It doesn’t work with the program (verified by Smartmusic and the fact that all other apps work with them) :( it’s such an important feature to have since playing instruments with wires attached to your device isn’t the safest option.....

  • Avatar
    William Eason
    0

    The reason given in 2015 was latency. Still should be better by now and if not how about an on/off toggle. 

  • Avatar
    ecaravella
    0

    Let’s hope the fix soon...

  • Avatar
    Jon Cielinski
    0

    Hi everyone. Bluetooth devices have an inherent latency, or delayed playback, which creates some complications for SmartMusic. When using an app like Spotify, this latency isn't a problem. However, in a program like SmartMusic, this essentially causes students to hear the accompaniment after it's actually played on the computer. This can cause the playback cursor to be farther along than what they are hearing, as well as provide an inaccurate assessment. Since this is a limitation of the technology which could have a negative effect on students' grades, we've unfortunately been unable to provide the feature. 

  • Avatar
    Tom Shuman
    0

    Jon, 

    Is it possible to offer a setting where students can sync their headphones using a variable setting similar to how surround sound speakers work with a receiver and TV? Essentially the music would be playing before the video but they would appear synced to the performer.

    That said, this would be cool but I wouldn't call this a top priority of all the things that need to be fixed. However I could see this being a solution to the proposed concern.

  • Avatar
    Joey Fortino
    0

    The latency in Bluetooth is extremely problematic. I would be surprised if they got this to work smoothly. I do some live audio work with a modern band and such, this the exact reason you never see performers using Bluetooth headphones. They are all using in ear monitors that are fed by wire or a wireless RF setup. 

    Tom has a point but we would then be asking the computer, at times a chrome book, to play the music early (with a variable setting that must be calibrated,) listen to the performer on tempo, and assess the input after the beat. Plus all the display features. I’m no programmer, but it sounds like a lot for a chrome book and would possibly create performance issues. 

     

  • Avatar
    Jon Cielinski
    0

    Hi everyone. I've spoken with our developers about this issue and it does appear that the microphone calibration check that's required before recording will account for the playback latency. However, we've been unable to account for the potential latency between playback/recording and the on-screen cursor. At this point, if using SmartMusic with a Bluetooth device, I would recommend turning off the playback cursor by choosing the Display menu and setting the cursor to Off. 

    Latency limitations aside, on a desktop or laptop, you should be able to play back through a Bluetooth speaker since Chrome will play to the default audio output on your computer. However, the iPad app will currently only play through the built-in speaker or a wired output. 

  • Avatar
    Collin Smallegan
    0

    Latency is non-existent with Bluetooth headphones using the Qualcomm aptx chip, it would be nice to utilize headphones with these chips.

Please sign in to leave a comment.